
Passive
We Are Friends
Kupa recovers 10% Max HP per second after not taking damage for 5s. When Kupa is killed, Popol can Pray for 3s to bring Kupa back to the battlefield. Cooldown: 30s.
Every 3 consecutive attacks from Kupa will enhance Popol's next Basic Attack to deal (+220% Total Physical Attack) Physical Damage. Kupa has 2500 (+1200% Total Physical Attack) Max HP and inherits 100% of Popol's other attributes and passive equipment effects (excluding Jungling and Roaming equipment effects).
Kupa deals an additional <%Num10> damage against Creeps.
- 220% Total Physical Attack Physical
Nothing can separate Popol and Kupa, not even desperate battles. When Kupa escapes from combat, he will constantly regenerate HP under the good care of Popol. And even when Kupa has fallen on the battlefield, Popol's prayers can always bring him back. Kupa inherits the traits of Popol’s equipment items. And every 4 attacks performed by Kupa boosts the damage of Popol’s next basic attack.


