Thamuz Matchups

Stats for mythic rank, last 7 days — third-party aggregation, not an official Moonton figure.

Written by EllieAnth — playing MLBB since 2017 (9+ years), peak rank Mythical Immortal, 1126 stars.

A breakdown of the 10 matchups that decide Thamuz games — why each one leans the way it does, what it costs you in lane, and how to play it.

Overview

What decides Thamuz's matchups

Thamuz controls close-range trades in the EXP Lane by resetting Molten Scythes with Chasm Trample, allowing him to continuously retrieve his weapons and proc Grand Lord Lava for true damage eruptions and movement speed boosts. His ultimate leverage comes during Cauterant Inferno, which temporarily surges his Max HP and grants ongoing healing for every hit he lands with basic attacks or scythes. Opponents counter this rhythm by baiting out his ultimate and kiting outside his retrieval range, forcing him into predictable engages where he lacks the constant passive healing required to win extended skirmishes.

Hard counters 1

These heroes have a structural edge over you: their kit directly shuts down the tools you rely on. Winning the lane outright is rarely the plan — the goal is to limit mistakes, give up as little tempo as possible, and look for value somewhere else on the map.

Minotaur

Hard counters

  • crowd control
  • sustain denial
  • displacement

Why this matchup leans

Thamuz relies on uninterrupted basic attacks during Cauterant Inferno to sustain his HP pool and proc Grand Lord Lava true damage. Minotaur completely dismantles this rhythm. Despair Stomp and the final slam of Minoan Fury deliver forced airborne knockups that freeze Thamuz in place, preventing him from swinging his Scythes. Furthermore, Rage Incarnate shreds Thamuz's defense upon every control effect, while Minotaur's Enraged Motivation Roar actively punishes Thamuz for attacking, healing Minotaur whenever Thamuz lands hits during his ultimate window.

Lane impact

When Minotaur roams into Thamuz's lane, Thamuz loses his ability to aggressively freeze waves or trade. Attempting to close distance with Chasm Trample and retrieve Molten Scythes leaves Thamuz vulnerable to a counter-jump from Despair Stomp. If Thamuz commits Cauterant Inferno to secure a lane kill or contest nearby Turtle setups, Minotaur answers with Minoan Fury, neutralizing Thamuz's lifesteal engine while locking him down for incoming rotations. Thamuz is forced to spend his ultimate defensively, surrendering wave priority and objective control.

How to play it

Thamuz must play around Minotaur's control cooldowns rather than forcing direct brawls. Use Molten Scythes purely for ranged wave management and resist using Chasm Trample offensively while Minoan Fury is available. Never activate Cauterant Inferno while Minotaur is Enraged, as Enraged Motivation Roar turns Thamuz's attack speed into free self-healing for Minotaur. Instead, bait out Despair Stomp, force Minotaur to waste his ultimate on secondary targets, and only engage with basic attacks once his control immunity and defensive buffs wear off.

Unfavorable 1

You are behind in this matchup but not helpless. These opponents punish specific mistakes rather than dominating every exchange, so precise cooldown tracking and patient trading keep you in the game.

Minsitthar

Unfavorable

  • grounding mechanic
  • sustain trade
  • disengage timing

Why this matchup leans

King's Calling creates a suppression zone that disables Thamuz's Chasm Trample, instantly breaking his core combat loop of leaping to reset Molten Scythes. While Cauterant Inferno grants Thamuz massive HP and attack speed, Minsitthar counters extended trades with Shield Assault, reducing frontal damage by 25% while rapidly stacking Mark of the King. This grants Minsitthar frequent 0.8-second stuns and self-heals that out-sustain Thamuz's lava eruptions. Thamuz is forced to commit his high-cooldown ultimate just to survive engagements where his primary mobility tool is completely locked out.

Lane impact

During early EXP Lane trades, Thamuz can poke with Molten Scythes, but pulling Minsitthar in often backfires if Minsitthar responds with Spear of Glory to lock Thamuz under minion aggression. Once both reach Level 4, Minsitthar dictates wave control completely. If Thamuz aggressively uses Chasm Trample to clear waves or trade, Minsitthar can drop King's Calling on top of him, preventing any escape or follow-up resets. This forces Thamuz to play defensively, surrendering lane priority and delaying his rotations to teamfights around the Turtle.

How to play it

Thamuz must never initiate trades with Chasm Trample. Instead, rely strictly on manual scythe retrieval via Molten Scythes and short basic attack weaves to proc Grand Lord Lava. Hold Chasm Trample exclusively for disengaging before Minsitthar casts King's Calling. If trapped inside the royal field, immediately activate Cauterant Inferno to bolster maximum HP and sustain through Shield Assault's continuous hits. Sidestep Minsitthar's front-facing shield to bypass his damage reduction, or disengage the trade entirely, shifting your focus toward quick wave cuts and flanking major objective skirmishes.

Skill matchups 1

Close matchups decided by execution on both sides. The player who reads cooldowns better, spaces more cleanly and picks the right moment to commit takes the lane — neither kit wins on paper.

Hilda

Skill matchups

  • brush control
  • sustained brawl
  • burst window

Why this matchup leans

Hilda leverages Blessing of Wilderness to secure free shields and health regen inside bushes, using Art of Hunting to rapidly apply Wilderness Mark stacks that shred Thamuz's defense before detonating Power of Wildness. However, Thamuz counters extended trades by activating Cauterant Inferno, which converts his basic attacks into constant healing while Molten Scythes continuously procs Grand Lord Lava for true damage. The matchup shifts on who dictates the engagement length: Hilda wins short burst windows around brush, whereas Thamuz dominates prolonged brawls once his ultimate is active.

Lane impact

During the early laning phase, Hilda uses Combat Ritual and brush weaving to zone Thamuz off the minion wave, forcing him to spend Chasm Trample defensively if caught without Scythes. If Hilda stacks Wilderness Mark fully, Thamuz cannot afford to contest early wave control or defend the side lane bushes. However, if Thamuz uses Molten Scythes to safely farm and drag enemies away from the brush, he stabilizes the wave near his tower. Once level four arrives, Thamuz gains the advantage during Turtle contests, taking over teamfights through continuous Cauterant Inferno sustain.

How to play it

As Thamuz, avoid fighting Hilda inside the bushes where Blessing of Wilderness grants her passive shielding and regeneration. Use Molten Scythes from distance to check brushes, pull her into open lane space, and farm safely until level four. If she closes the gap with Combat Ritual, reset Molten Scythes using Chasm Trample to slow her and trade back. Save Cauterant Inferno for when she commits her full Art of Hunting combo; popping your ultimate cleanses her burst momentum, out-healing Power of Wildness and melting her with Grand Lord Lava true damage.

Favorable 6

Your kit has the edge here. These are the matchups where you should look to build a lead early and convert it, rather than playing for scaling.

Paquito

Favorable

  • sustained sustain
  • brawling counter
  • trade denial

Why this matchup leans

Thamuz holds a clear edge over Paquito because his sustained brawling kit directly counters short burst windows. Paquito relies on rapidly cycling Jab and Heavy Left Punch under Champ Stance to gain shields and burst down targets before stepping away. However, Thamuz easily absorbs this initial burst using the massive Max HP boost from Cauterant Inferno. Once Cauterant Inferno is active, Thamuz continuously heals off every attack, rendering Paquito's Heavy Left Punch shields negligible while Grand Lord Lava delivers unavoidable True Damage through Paquito's mobility.

Lane impact

During the laning phase, Paquito attempts short trades with Jab into Heavy Left Punch before resetting with Champ Stance speed. Thamuz neutralizes this tempo by throwing Molten Scythes into the minion wave while dragging Paquito back into prolonged contact. If Paquito tries to trade aggressively, Thamuz uses Chasm Trample to close the gap, reset Molten Scythes, and stick to him. Paquito is forced to spend Knockout Strike defensively to disengage, forfeiting minion wave control and priority around early Turtle contests to Thamuz's relentless lane pushing.

How to play it

To dominate this lane, throw Molten Scythes behind Paquito when he steps forward to cast Jab, forcing him to take damage while retreating. Save Chasm Trample to re-engage after Paquito uses enhanced Knockout Strike or spends his Champ Stance stacks. Do not activate Cauterant Inferno during Paquito's quick poke attempts; wait until he commits both Jab and Knockout Strike into a full fight. Once Paquito locks himself into close quarters, unleash Cauterant Inferno, constantly re-collecting your scythes to trigger Grand Lord Lava and beat him in melee endurance.

Sun

Favorable

  • aoe sustain
  • true damage
  • summon punish

Why this matchup leans

Thamuz holds a distinct structural advantage because Sun relies on clones from Endless Variety and Swift Exchange that inadvertently fuel Thamuz's kit. Cauterant Inferno heals Thamuz every time he deals damage with Basic Attacks or Molten Scythes, turning Sun's doppelgangers into additional healing sources rather than overwhelming threats. While Sun attempts to shred armor with Simian God, Thamuz bypasses Sun's sustain by consistently triggering Grand Lord Lava to deal non-mitigatable True Damage, ensuring Thamuz comfortably wins any extended face-to-face brawl.

Lane impact

In the EXP Lane, Thamuz dictates wave control from level one by casting Molten Scythes directly through minion waves and Sun's clones. Sun cannot execute aggressive trades with Instantaneous Move, as jumping close allows Thamuz to close the distance with Chasm Trample and unleash guaranteed Grand Lord Lava eruptions. Sun is forced to spend his HP pool early and give up wave priority, allowing Thamuz to clear quickly, proxy waves, and rotate first to secure Turtle contests or pressure the enemy jungle.

How to play it

Actively bait Sun into summoning clones using Endless Variety, then immediately cast Molten Scythes through both Sun and his doppelgangers to stack continuous damage ticks. When Sun commits with Instantaneous Move, leap in with Chasm Trample to reset Molten Scythes and instantly activate Cauterant Inferno. Focus basic attacks on the real Sun while letting Cauterant Zone and Molten Scythes sustain your HP off the clones. If Sun attempts to disengage or trick you with Swift Exchange, time the recall of your Scythes to drag him back.

Miya

Favorable

  • gap closing
  • sustained duel
  • stealth counter
  • crowd control

Why this matchup leans

Miya lacks natural dashes, relying strictly on Arrow of Eclipse for crowd control and Hidden Moonlight for a brief two-second escape. Thamuz breaks this defense through overwhelming sticking power. When Thamuz closes distance with Chasm Trample and maintains Molten Scythes, Miya is forced to blow Hidden Moonlight early just to survive. However, Cauterant Inferno lasts nine seconds, far outlasting her concealment window. As Thamuz recovers HP through basic attacks enhanced by Grand Lord Lava, Miya simply cannot out-damage his health gain or escape his continuous slow.

Lane impact

In lane trades, Thamuz asserts immediate dominance by throwing Molten Scythes through minion waves directly into Miya. Because Miya must constantly hold Arrow of Eclipse to stop incoming leaps, she loses all ability to contest wave pressure or stack Moon Blessing safely. Thamuz forces her back under her turret, freezing the wave or crashing it at will. This complete lane priority lets Thamuz leave Miya trapped farming beneath her tower while he freely invades the nearby enemy jungle or rotates to secure early Turtle fights.

How to play it

Engage Miya by throwing Molten Scythes behind her and leaping with Chasm Trample to instantly reset your throw cooldown. Do not waste Cauterant Inferno immediately; instead, force her to panic-cast Hidden Moonlight. Once she activates her ultimate to cleanse and break distance, keep moving in her predicted path so the proximity damage of Cauterant Inferno continues to tick. When she reappears with full Moon Blessing stacks to cast Moon Arrow, activate Cauterant Inferno to out-heal her burst and crush her with guaranteed Grand Lord Lava eruptions.

Chou

Favorable

  • true damage
  • extended trades
  • crowd control

Why this matchup leans

Thamuz heavily favors sustained extended brawls, which directly counters Chou's hit-and-run playstyle. While Chou relies on Shunpo for CC immunity and shield absorption, Grand Lord Lava deals guaranteed True Damage that completely bypasses that shield. Additionally, Chou's knockup on the third cast of Jeet Kune Do and displacement from The Way of Dragon cannot burst Thamuz through the massive bonus HP and life drain provided by Cauterant Inferno. Once Chou spends Shunpo defensively, he lacks the raw damage output to trade against Thamuz's continuous Molten Scythes spams.

Lane impact

During the laning phase, Thamuz can aggressively freeze or shove waves using continuous Molten Scythes and Chasm Trample resets. Chou is forced to waste Jeet Kune Do casts just to safely clear minion waves from a distance. If Chou attempts to trade using Only Fast, Thamuz immediately responds with Cauterant Inferno, turning short skirmishes into long chaser scenarios where Chou is forced to retreat using Shunpo. This constant physical pressure forces Chou into defensive turret farming, allowing Thamuz to secure early Turtle vision and freely roam to invade the enemy jungle.

How to play it

Maintain constant pressure by landing Molten Scythes near Chou's minion wave, using Chasm Trample to quickly retrieve your blades and reset cooldowns. Do not waste Cauterant Inferno early; instead, pop it the moment Chou commits to his third cast of Jeet Kune Do or attempts his combo with The Way of Dragon. If Chou uses Shunpo offensively toward you, punish him with enhanced Basic Attacks to proc Grand Lord Lava true damage repeatedly. Keep your positioning disciplined near enemy turrets so Chou cannot kick you into tower range.

Guinevere

Favorable

  • knockup dodge
  • sustain trade
  • burst denial

Why this matchup leans

Thamuz holds a structural advantage because his mobility and sustain hard-counter Guinevere's lock-and-burst pattern. Guinevere relies entirely on landing Spatial Migration to setup her airborne combo into Violet Requiem. Thamuz nullifies this initiative using Chasm Trample to leap out of her landing ring. Even if caught, popping Cauterant Inferno grants immediate extra Max HP and rapid healing that easily absorbs her burst. Once Violet Requiem ends, Guinevere lacks defense, allowing Thamuz's continuous True Damage from Grand Lord Lava and repeated Molten Scythes pulls to completely overwhelm her.

Lane impact

From level one, Thamuz commands the EXP lane by clearing waves rapidly with Molten Scythes, forcing Guinevere to rely on Energy Wave to farm from range. If Guinevere attempts to trade, she must spend Spatial Migration offensively; missing it leaves her completely vulnerable to Thamuz's sticky engagement. This dynamic keeps Guinevere pinned under her turret or constantly low on health. Thamuz converts this absolute lane dominance into early rotation priority, allowing him to contest neutral camps or secure the Turtle while Guinevere is trapped clearing minion waves.

How to play it

Never open trades with Chasm Trample while Guinevere still holds Spatial Migration. Walk up using Molten Scythes to poke, saving your jump defensively to reactively dodge her knockup area. The instant her leap misses, engage relentlessly with Cauterant Inferno and enhanced basic attacks to trigger Grand Lord Lava repeatedly. If she casts her second Spatial Migration phase to drop an illusion, ignore the decoy and leverage your extra movement speed without scythes to chase down her real position before her skill cooldowns recover.

Silvanna

Favorable

  • sustain duel
  • true damage
  • arena lock

Why this matchup leans

Silvanna's ultimate Imperial Justice locks Thamuz inside a restricted zone, which unexpectedly favors Thamuz by forcing a point-blank brawl. While Silvanna gains attack speed and lifesteal inside her circle, Thamuz counters immediately by popping Cauterant Inferno to gain bonus Max HP, instant healing, and rapid lifesteal ticks. Silvanna relies on stacking Knightess' Resolve to shred protections, but Thamuz bypasses her shield from Spiral Strangling through the True Damage of Grand Lord Lava. Trapped together, Silvanna cannot escape Thamuz's relentless scythe drags and overwhelming melee DPS.

Lane impact

In the EXP Lane, Thamuz dictates the pace by throwing Molten Scythes to clear minion waves while harassing Silvanna. If Silvanna attempts to trade using Spiral Strangling, her static positioning allows Thamuz to jump with Chasm Trample or step aside while Molten Scythes deals continuous damage. Silvanna's reliance on hitting Cometic Lance to set up trades makes her vulnerable whenever it misses. Consequently, Thamuz secures early priority, forcing Silvanna to defend under her turret while Thamuz rotates freely to contest the Turtle or invade the enemy jungle.

How to play it

Hold Cauterant Inferno until Silvanna commits Imperial Justice; popping your ultimate inside her circle guarantees you out-sustain her full combo. Use Molten Scythes to poke and force out her Cometic Lance stun before committing to an all-in trade. When she channels Spiral Strangling, use Chasm Trample to leap behind her, avoiding the center pull while continuing your Basic Attacks to trigger Grand Lord Lava's True Damage. By maintaining wave control and forcing her into extended melee exchanges, you neutralise her burst and control side lane pressure.

Best allies 1

Heroes whose kit compounds with yours. Drafting alongside them turns your individual strengths into a coordinated threat.

Angela

Best allies

  • shield synergy
  • sustained brawl
  • sticking power
  • diving momentum

Why it works

Thamuz thrives in prolonged close-quarters brawls, but his main vulnerability is getting kited before triggering his self-sustain. Angela completely eliminates this weakness when casting Heartguard onto him, supplying a massive shield alongside Smart Heart's bonus movement speed. This movement speed transfers directly to Thamuz, letting him instantly close distance without exhausting Chasm Trample prematurely. Once attached, Angela can spam Love Waves for continuous healing while layering Puppet-on-a-String to immobilize fleeing targets, guaranteeing that Thamuz stays within melee range to endlessly cycle Cauterant Inferno and proc Grand Lord Lava true damage bursts.

Lane impact

When this duo coordinates, the EXP Lane becomes an inescapable kill zone that leaks pressure into the nearby jungle. Thamuz can aggressively shove waves using Molten Scythes without fear of counter-ganks, knowing Heartguard can turn an incoming enemy collapse into a bait. During Turtle or Lord contests, Thamuz acts as an unstoppable frontline spearhead. With Angela riding him, he can dive past the opponent's tanks, forcing the enemy backline to scatter while Love Waves keeps his health topped off above Cauterant Inferno's passive regeneration threshold.

How to play it

Initiate fights by throwing Molten Scythes to slow targets, then jump in with Chasm Trample to reset the scythe cooldown and retrieve them. Thamuz must trigger Cauterant Inferno immediately upon entering the scrum to maximize his health pool and attack speed. The Thamuz player must never leap so far ahead of Angela that Heartguard finishes channeling after he has already been bursted down; wait for the shield to land before deep-diving. Meanwhile, Angela should cast Puppet-on-a-String on the primary carry and weave Love Waves repeatedly to maintain Smart Heart speed stacks.

Matchup relationships for 3 of these pairings come from the game's own hero data; the rest are selected from the heroes you actually meet in this lane. All written analysis is AI-generated from both heroes' ability kits and reviewed automatically for accuracy — it describes kit interactions, not live win rates.