Imagine a crucial teamfight is about to erupt around the Lord pit. Your team is grouped, and the enemy carries are positioned slightly behind their frontline. As Minotaur, your goal is to initiate decisively and create chaos for your damage dealers.
First, ensure your Rage meter is nearly full. You've been building it by taking minion damage or trading blows with the enemy frontline. Spot an opening where an enemy marksman or mage is slightly out of position. Use Despair Stomp (Skill 1) to leap into their midst, knocking them airborne and applying a slow. This immediately disrupts their formation and sets up your team.
As soon as you land and apply the crowd control, activate Minoan Fury (Ultimate). While immune to control effects, you'll smash the ground three times. The first two hits will slow and damage nearby enemies, while the final, powerful smash will deal True Damage and knock them airborne again. This extended crowd control chain leaves multiple enemies vulnerable and unable to react, allowing your allies to follow up with their damage. During this ultimate, your passive, Rage Incarnate, will be doubling its defense reduction on enemies and defense increase on allies, further amplifying your impact.
After your ultimate concludes and you are still in your Enraged state, use Motivation Roar (Skill 2). This will heal yourself and nearby allies, and because you are Enraged, you will gain Enraged Regen, recovering HP each time you are hit by basic attacks. This ensures your survivability while you continue to absorb damage and protect your team, allowing them to clean up the fight.