Moskov splash art
Marksman

Moskov

Marksman rated 60 physical offense, 20 durability, 50 difficulty in Moonton's in-game data, built around the passive Spear of Quiescence scaling at 68% Total Physical Attack.

Moskov is a Marksman hero in Mobile Legends: Bang Bang who excels at sustained damage output and strategic positioning. Known for his unique piercing basic attacks and potent crowd control, he can dominate team fights by striking multiple enemies simultaneously. Mastering his ability to reposition and stun targets is key to unleashing his full potential on the battlefield.

Offense — Physical60
Offense — Magical60
Durability20
Difficulty50

Build guide Matchups & counters

Skills, ratings and recommended gear on this page are read directly from Moonton's official in-game hero data for Mobile Legends: Bang Bang — not scraped from another fan site, and nothing is invented to fill a gap. Data retrieved .

Written by EllieAnth — playing MLBB since 2017 (9+ years), peak rank Mythical Immortal, 1126 stars.

Assessment

Strengths & weaknesses

Moskov possesses a decent offensive profile, with balanced physical and magical offense, allowing him to deal consistent damage. His primary strength lies in his ability to penetrate targets with basic attacks, hitting multiple enemies in a line, which is devastating in grouped team fights. He also boasts strong crowd control through his second skill, capable of stunning enemies and setting up kills or escapes. His first skill provides crucial repositioning and a significant attack speed buff, enhancing his damage and survivability.

However, Moskov's major weakness is his extremely low durability. With very little inherent defense, he is highly susceptible to burst damage and crowd control, making proper positioning absolutely vital. His moderate difficulty rating stems from the need for precise skill shot execution, especially with his second skill and ultimate, to maximize their impact. Misplays in positioning or missed stuns can quickly lead to him being eliminated.

Kit

Skills

Passive

Spear of Quiescence

Moskov's Basic Attacks can penetrate the target and deal (+68% Total Physical Attack)- (+110% Total Physical Attack) Physical Damage to enemies behind them (inherits Attack Effects). Each Basic Attack hit reduces the cooldowns of Abyss Walker and Spear of Misery by 0.8s.

  • 68% Total Physical Attack Physical
  • 110% Total Physical Attack Physical

On a team clash always keep an eye where enemy heroes will be closer to each other or they align on a perpendicular manner, this will give more advantage for you since you can take hits on them and share the damage.

Skill 1

Abyss Walker

Moskov teleports to the target location, increasing his Attack Speed to 1.15 times for 3s. Meanwhile, his Basic Attack deals 10% more damage to enemies behind the primary target.

when using this on Initiating an attack constalnly use this to reposition yourself, since its very vital for moskov to change his angle for better damage output by taking advantage his passive and on his other abilities, this will give you higher survivability specially on team clash where he needs to be at the back and give him a good space to launch his attacks.

Skill 2

Spear of Misery

Moskov launches a powerful strike at the target enemy hero or Creep, dealing 300 (+60% Total Physical Attack) Physical Damage, knocking them back, and revealing their position for 5s.
If the target collides with an enemy hero when knocked back, they'll both take 200 (+30% Total Physical Attack) Physical Damage and be stunned for 1.5s. If the enemy is knocked into a wall, they will also be stunned for the same duration.

  • 300 + 60% Total Physical Attack Physical
  • 200 + 30% Total Physical Attack Physical

You can also use this skill to push enemy away from to their tower, just use your first skill to teleport at the back on your enemy and then use your second skill to push him away from the tower, just be aware that this act is very dangerous since you will get closer to the tower.

Ultimate

Spear of Destruction

After a short delay, Moskov throws the Spear of Destruction in the target direction, dealing 340 (+100% Total Physical Attack) Physical Damage to enemies in its path and to the first enemy hero hit. Upon hitting an enemy hero, the spear pierces them, dealing 10% extra Physical Damage to enemies behind them. The target and enemies hit by the piercing damage will be slowed by 50% for 1s (the slow duration scales with the spear's travel time, up to 3s).
When Spear of Destruction hits the first enemy hero, it creates a shadow behind them and refreshes the cooldown of Abyss Walker.
Use Again: Moskov casts Abyss Walker from the shadow's location (shares the same cooldown as the skill).

  • 340 + 100% Total Physical Attack Physical

Keep an eye on the minimap and check if there's a clash just be aware if there is an enemy with a low health you can easily finish him off by using this ability, you can use this by mannual targeting you will see an indicator or marking which you will see it on the minimap this will greatly help you to estimate and use this ability.

Understanding Moskov's abilities is crucial for effective gameplay:

  • Passive: Spear of Quiescence

    Moskov's basic attacks penetrate the target, dealing ( +68% Total Physical Attack)-( +110% Total Physical Attack) Physical Damage to enemies behind them. This effect inherits attack effects, and each basic attack hit reduces the cooldowns of Abyss Walker and Spear of Misery by 0.8s. This passive is Moskov's bread and butter, allowing him to damage multiple enemies. Aim to line up enemies to maximize this piercing damage. The cooldown reduction means that the more you attack, the more often you can use your mobility and crowd control.

  • Skill 1: Abyss Walker

    Moskov teleports to a target location, gaining an attack speed buff (1.15 times his normal attack speed) for 3 seconds. During this time, his basic attacks deal 10% more damage to enemies behind the primary target. Use Abyss Walker to reposition yourself for better angles to hit multiple enemies with your passive, to dodge incoming skill shots, or to chase down fleeing opponents. It's a key tool for both offense and defense, allowing you to maintain optimal distance and maximize your damage output.

  • Skill 2: Spear of Misery

    Moskov launches a powerful strike, dealing 300 flat + 60% Total Physical Attack Physical Damage to the target enemy hero or creep, knocking them back and revealing their position for 5 seconds. If the knocked-back target collides with another enemy hero, both take 200 flat + 30% Total Physical Attack Physical Damage and are stunned for 1.5 seconds. If they collide with a wall, they are also stunned for 1.5 seconds. This skill is your primary crowd control. Use it to stun priority targets against walls or into teammates, or to create distance from dangerous enemies. The physical damage scaling means it benefits greatly from physical attack items.

  • Ultimate: Spear of Destruction

    After a short delay, Moskov throws a Spear of Destruction in the target direction, dealing 340 flat + 100% Total Physical Attack Physical Damage to enemies in its path and to the first enemy hero hit. Upon hitting a hero, the spear pierces, dealing 10% extra Physical Damage to enemies behind them. Targets hit are slowed by 50% for 1-3 seconds (scaling with travel time). Hitting a hero also creates a shadow and refreshes Abyss Walker's cooldown, allowing you to reactivate Abyss Walker from the shadow's location. This global ultimate is excellent for finishing off low-health enemies across the map or initiating a fight from a safe distance. The high physical attack scaling makes it a potent damage tool, especially against isolated targets, and the Abyss Walker refresh provides an immediate escape or repositioning option.

Items

Windtalker

Unique Passive - Typhoon: Every 5-2s (reduced by 0.2s for each Basic Attack), the next Basic Attack will hit up to 3 enemy units for 150-362 Magic Damage. (This attack can Crit and the damage increases to 200% against Minions.)

Berserker's Fury

Unique Passive - Doom: Critical strikes grant 5% extra Physical Attack for 2s.

Haas' Claws

Unique Passive - Frenzy: Critical strikes grant 20% Attack Speed for 2s.

Great Dragon Spear

Unique Passive - Supreme Warrior: After casting an Ultimate, increase Movement Speed by 15% for 7.5s. This effect has a 15s cooldown.

Malefic Roar

Unique Passive - Armor Buster: When attacking an enemy, gains 0.125% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 40%.

Moskov's recommended build focuses on maximizing his attack speed, critical damage, and physical penetration to amplify his piercing basic attacks and skill damage:

  • Windtalker: This item provides attack speed, movement speed, and critical chance. Its unique passive, Typhoon, causes every few basic attacks to hit up to 3 enemy units with magic damage, which synergizes perfectly with Moskov's piercing passive for enhanced area damage and wave clear.
  • Swift Boots: These boots grant additional attack speed and movement speed, essential for Moskov to kite enemies, reposition quickly, and maintain high damage output.
  • Berserker's Fury: A core item for any critical-focused Marksman, Berserker's Fury significantly boosts critical chance and critical damage. Its unique passive, Doom, further increases Moskov's Physical Attack after a critical strike, enhancing his overall damage.
  • Haas' Claws: This item provides substantial physical attack and lifesteal, crucial for Moskov's sustain in prolonged fights and during farming. The unique passive, Frenzy, grants an attack speed boost after a critical strike, further synergizing with Berserker's Fury to maintain high attack speed.
  • Great Dragon Spear: This item offers physical attack, cooldown reduction, and movement speed. Its unique passive, Supreme Warrior, increases Moskov's Movement Speed after casting his Ultimate, allowing for quick repositioning or escapes after initiating with Spear of Destruction.
  • Malefic Roar: As games progress, enemies will build physical defense. Malefic Roar provides significant physical attack and physical penetration. Its unique passive, Armor Buster, grants additional physical penetration based on the enemy's physical defense, making Moskov's attacks incredibly effective against tanky heroes.

Coaching

Playstyle tips

Moskov's playstyle revolves around precise positioning, maximizing his piercing attacks, and utilizing his crowd control effectively. Given his extremely low durability, always prioritize staying at a safe distance from enemies, especially during team fights. Use Abyss Walker not just for offense, but also as a crucial escape tool or to adjust your angle to hit multiple targets with your passive. Look for opportunities to line up enemies, allowing your basic attacks to pierce through the front line and damage squishier targets in the back.

Your Spear of Misery is a powerful stun. Practice using it to pin enemies against walls or knock them into allies for a guaranteed stun, which can turn the tide of a skirmish or secure a kill. The cooldown reduction from your passive means that sustained basic attacks will allow you to use your skills more often, so keep attacking whenever it's safe. Your ultimate, Spear of Destruction, is excellent for sniping low-health enemies across the map or for initiating long-range engagements. Always check the minimap for potential targets. Due to his moderate difficulty, mastering these mechanics through practice is key to becoming a formidable Moskov player.

Matchups

Counters

There are no specific hero counter recommendations provided for Moskov by Moonton. In general, Moskov thrives against grouped enemies and struggles against heroes with high burst damage or abilities that can quickly close the distance and bypass his crowd control. Focus on maintaining optimal positioning and utilizing your mobility to avoid being caught out by assassins or divers.

In practice

A practical scenario

Imagine you are in the lane against an enemy hero. To initiate a favorable trade or secure a kill, you can execute the following sequence: First, use Abyss Walker to quickly teleport behind the enemy hero, positioning yourself to potentially stun them against a wall or into an incoming allied minion wave. Immediately after, cast Spear of Misery, aiming to knock the enemy back into a wall or another enemy hero for the stun. While the enemy is stunned, activate Abyss Walker's attack speed buff and unleash a volley of basic attacks, leveraging your passive to deal piercing damage if any minions or other heroes are lined up behind them. Continue basic attacking, and if the enemy attempts to flee with low health, use your Spear of Destruction for a long-range finish, or to refresh your Abyss Walker for another repositioning.

Summary

Key takeaways

To truly master Moskov and dominate the Mobile Legends battlefield, remember these crucial points:

  1. Prioritize Positioning: Always use Abyss Walker to maintain a safe distance and angle your piercing basic attacks for maximum impact, hitting multiple enemies whenever possible.
  2. Master Your Stuns: Practice landing Spear of Misery to stun enemies against walls or into other heroes, setting up kills or creating vital disengage opportunities.
  3. Build for Critical Damage: Focus on items like Berserker's Fury and Haas' Claws to amplify your critical strikes, which synergize with your attack speed and piercing passive.
  4. Utilize Global Pressure: Keep an eye on the minimap for low-health targets to finish with Spear of Destruction, providing global presence and securing objectives.

FAQ

Frequently asked questions

How does Moskov's passive, Spear of Quiescence, work?

Moskov's passive allows his basic attacks to penetrate the primary target, dealing additional Physical Damage to enemies behind them, scaling from +68% to +110% Total Physical Attack. This means you should always try to line up enemies to hit multiple targets with each attack, and each hit also reduces the cooldown of your other skills.

When should I use Moskov's Abyss Walker skill?

Abyss Walker is a versatile skill. Use it to reposition for better piercing angles with your passive, to escape dangerous situations or dodge enemy abilities, or to chase down fleeing enemies. It also grants an attack speed buff, making it ideal to activate before unleashing a barrage of basic attacks.

What is the best way to use Moskov's Spear of Misery for crowd control?

Spear of Misery is most effective when you can knock an enemy into a wall or another enemy hero, as this will stun both for 1.5 seconds. Practice using Abyss Walker to get behind an enemy, then immediately use Spear of Misery to push them into a wall for an easy stun and follow-up damage.

Why is Haas' Claws recommended for Moskov?

Haas' Claws provides essential physical attack and lifesteal, which is crucial for Moskov's sustain given his low durability. Its unique passive, Frenzy, also grants bonus attack speed after a critical strike, synergizing well with other critical chance items to keep your damage output high and consistent.

How can I maximize damage with Moskov's ultimate, Spear of Destruction?

Spear of Destruction deals 340 flat + 100% Total Physical Attack Physical Damage and can pierce through enemies, dealing extra damage to those behind the first hero hit. To maximize its impact, use it to finish off low-health enemies across the map, or to initiate long-range engagements. The high physical attack scaling means it benefits greatly from your damage items.

Keep reading

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