Understanding Zhuxin's abilities is key to mastering her unique playstyle and maximizing her impact on the battlefield.
Passive: Crimson Butterflies
Every time Zhuxin channels Lantern Flare (Skill 2), she converts the Mana spent into up to 15 Crimson Butterflies that follow her Spirit Lantern. After Zhuxin stops channeling Lantern Flare, these Crimson Butterflies will gradually disappear, each restoring 3% of her Max Mana. Zhuxin has a naturally high base Max Mana, which does not scale with her level. This passive is crucial for Zhuxin's sustainability, allowing her to recover a significant portion of the mana consumed by her Skill 2, provided she successfully channels and then releases the ability. It encourages players to actively use Lantern Flare to manage her mana pool.
Skill 1: Fluttering Grace
Zhuxin deals 150210 + 30% scaling (Total Magic Power, Magic) to all enemies in a fan-shaped area and applies 1 stack of Soul Snare. Zhuxin also slows all enemy heroes hit by 20%–40% and gains 20%–40% of extra Movement Speed herself for 1.5 seconds. This skill is Zhuxin's primary poke and initiation tool. The 30% Total Magic Power scaling means it benefits directly from your magic damage items. Use it to harass enemies in lane, apply the first stack of Soul Snare, and slow targets to set up your Lantern Flare. The self-movement speed buff also provides a small burst of mobility for repositioning or escaping.
Skill 2: Lantern Flare
Hold: Zhuxin can move the Spirit Lantern with the skill button, dealing 3580 + 30% scaling (Total Magic Power, Magic) to all enemies within range every 0.33 seconds and applying Soul Snare to enemy heroes hit. Each time (whether it hits a unit or not) consuming 90 Mana. When an enemy hero has 10 stacks of Soul Snare, the Crimson Butterflies will capture them, pulling them airborne for 1 second. The continuous damage scales with 30% Total Magic Power, making it a consistent damage source during the channel. This is Zhuxin's core ability for stacking Soul Snare and setting up her powerful crowd control. The mana cost of 90 Mana every 0.33 seconds is substantial, highlighting the importance of her passive. The airborne effect at 10 stacks is her most potent crowd control. Release: Throws all captured enemies to the target location, dealing 200400 + 150% scaling (Total Magic Power, Magic) + 10%-15% of target's Max HP to all enemies in the area. (If an enemy takes damage multiple times, subsequent damage taken will be reduced by 80%.) After a target is captured, Soul Snare cannot stack on them again for 4 seconds. During this time, this skill deals 15% increased damage to that target. The release portion of this skill is Zhuxin's primary burst damage, with an impressive 150% Total Magic Power scaling, making it highly sensitive to your magic power items. The additional damage based on the target's Max HP (10%-15%) makes it effective against both squishy and tankier targets. This is the payoff for successfully stacking Soul Snare.
Ultimate: Crimson Beacon
Zhuxin blinks to the target location while gaining a 400700 + 100% scaling (Total Magic Power, Shield). While flying, she creates a field around her for 6 seconds. The field deals 3045 + 10% scaling (Total Magic Power, Magic) and applies 1 stack of Soul Snare to enemies every 0.5 seconds. This ultimate is highly versatile. The blink provides instant repositioning for offense or defense, and the shield scales with 100% Total Magic Power, offering significant temporary survivability. The continuous field damage, scaling with 10% Total Magic Power, is lower but consistently applies Soul Snare stacks, making it excellent for initiating teamfights or quickly building up stacks on multiple enemies.