Fanny Matchups

Stats for mythic rank, last 7 days — third-party aggregation, not an official Moonton figure.

Written by EllieAnth — playing MLBB since 2017 (9+ years), peak rank Mythical Immortal, 1126 stars.

A breakdown of the 10 matchups that decide Fanny games — why each one leans the way it does, what it costs you in lane, and how to play it.

Overview

What decides Fanny's matchups

Fanny's matchups are entirely dictated by how efficiently she manages her energy while stringing together momentum through Steel Cable. Her core leverage relies on chaining multiple Steel Cable casts to auto-trigger Tornado Strike, which stacks Prey Mark via Air Superiority to both refund crucial energy and amplify Cut Throat for instant execute burst. Opponents counter Fanny by interrupting her flight paths between obstacles or forcing her into extended skirmishes where her energy drains completely. When Fanny loses her flying momentum, her high skill ceiling collapses, transforming her from an untouchable aerial assassin into an immobile target.

Hard counters 3

These heroes have a structural edge over you: their kit directly shuts down the tools you rely on. Winning the lane outright is rarely the plan — the goal is to limit mistakes, give up as little tempo as possible, and look for value somewhere else on the map.

Akai

Hard counters

  • knockback displacement
  • energy denial
  • flight interruption

Why this matchup leans

Akai directly shuts down Fanny's aerial mobility through the continuous displacement of Heavy Spin. Fanny relies on chaining Steel Cable to fly across terrain, triggering automatic Tornado Strike hits and stacking Prey Mark to sustain her limited energy pool. The moment Heavy Spin is activated, its persistent knockbacks break Fanny's cable trajectories mid-flight, completely interrupting her momentum and preventing her from landing Cut Throat. Trapped inside the spinning knockback zone without landing hits to trigger Air Superiority energy restoration, Fanny exhausts her energy reserve rapidly while Akai absorbs initial damage.

Lane impact

During early jungle clears and objective contests around the Turtle, Akai severely disrupts Fanny's tempo. By invading her jungle, Akai can use Headbutt to knock her airborne mid-cable, forcing her to spend extra energy on re-positioning rather than securing Creeps. In river skirmishes, Akai uses Body Slam to slow her ground movement and activates Heavy Spin to pin her against jungle walls. This denies Fanny her signature fast rotations, stalling her map pressure and preventing her from snowballing before major objective fights.

How to play it

As Fanny, you must treat Heavy Spin as an absolute dead zone and avoid committing your full energy bar into Akai. Force him to waste his ultimate by hovering on the edge of teamfights with single Steel Cable casts, baiting his initiation without flying directly into his radius. Monitor Heavy Spin's usage on your frontliners; once Akai commits his ultimate elsewhere, maneuver via Steel Cable past him to target squishy heroes. Focus on quick execution windows using Cut Throat only after his knockback control expires.

Helcurt

Hard counters

  • vision control
  • silence interruption
  • burst timing

Why this matchup leans

Helcurt severely counters Fanny's core flight loop through vision deprivation and unexpected silence. When Helcurt triggers Dark Night Falls, the map-wide vision reduction directly deprives Fanny of the visual information required to map precise wall anchors for Steel Cable. Without clear line-of-sight to obstacles, flying into combat becomes a blind risk that drains her limited energy pool. Furthermore, if Helcurt blinks in with Shadow Transition during the dark night, the instant silence completely interrupts Steel Cable mid-flight, leaving Fanny stranded on the ground without momentum to trigger Tornado Strike or execute Cut Throat before taking massive burst from fully stacked Deadly Stinger spikes.

Lane impact

In the jungle, Helcurt dictates the rhythm by contesting creeps while building Deadly Stinger stacks on neutral camps. Whenever Dark Night Falls is activated, Fanny is forced to abort ongoing cable routes and halt aggressive jungle invasions, losing valuable objective tempo around the Turtle. Helcurt can use Shadow Transition to jump across camp walls, slow Fanny, and burst her down before her Air Superiority damage scaling ramps up. The constant threat of total darkness severely restricts Fanny's rotation speed between lanes, as miscalculating a single Steel Cable trajectory while blinded leaves her vulnerable to a counter-gank without energy to retaliate.

How to play it

To survive against Helcurt, you must track the usage of Dark Night Falls and never commit your Steel Cable budget deep into unlit territory while his ultimate is available. If darkness falls while you are clearing creeps, immediately tether yourself back toward friendly turrets or safe terrain to conserve energy. Wait out his initial Shadow Transition engage, allowing him to unload his Deadly Stinger projectiles onto an ally before flying in. Once his silence window closes, quickly apply Prey Mark stacks with double cable passes to trigger Tornado Strike and finish him instantly with Cut Throat before his passive or cooldowns refresh.

Saber

Hard counters

  • point and click hard cc
  • single target burst
  • mobility counter

Why this matchup leans

Saber's kit structurally shuts down Fanny using point-and-click target suppression. The moment Fanny attempts an aggressive dive with Steel Cable, Saber can cast Triple Sweep, immediately interrupting her flight momentum and suspending her airborne for 1.2 seconds. This complete suppression prevents Tornado Strike from automatically triggering mid-flight and stops her from building Prey Mark stacks. Furthermore, Saber's passive Enemy's Bane continuously shreds Fanny's Physical Defense across Triple Sweep's three rapid strikes and Orbiting Swords, routinely executing her before she can cast Cut Throat.

Lane impact

In the jungle, Saber drastically restricts Fanny's signature high-speed map control. While Fanny dominates early clearing with Steel Cable, the moment Saber reaches his level four power spike and unlocks Triple Sweep, Fanny loses all freedom to invade. Objective contests around the Turtle turn extremely dangerous, as Saber can wait in ambush using Orbiting Swords to check bushes. Fanny is forced to spend significantly more energy taking wider, safer cable routes around major objective zones, severely delaying her ganking rotations and neutral creep tempo.

How to play it

Your survival relies on tracking Triple Sweep continuously and delaying your entry. Never dive into a clash with Steel Cable while Saber retains his ultimate. Force Saber to commit Triple Sweep onto a sturdier teammate first, or wait until he wastes Charge in an effort to close distance. If Saber surprises you, immediately cast Steel Cable toward distant obstacles to pull out of his target acquisition range before he clicks his ultimate. If teamfights prove unplayable, pivot toward fast split-pushing and securing remote Creeps.

Skill matchups 2

Close matchups decided by execution on both sides. The player who reads cooldowns better, spaces more cleanly and picks the right moment to commit takes the lane — neither kit wins on paper.

Selena

Skill matchups

  • crowd control
  • burst window
  • skillshot dodge
  • energy management

Why this matchup leans

Selena's Abyssal Arrow presents a hard stop to Fanny's Steel Cable momentum, as a landed stun completely halts her flight and leaves her stranded without energy or defensive options. Conversely, Selena’s fragile health pool means missing Abyssal Arrow leaves her defenseless against a rapid Steel Cable engage. Fanny can rapidly stack Prey Mark and execute Selena using Cut Throat before Selena switches forms via Primal Darkness. The interaction hinges entirely on whether Selena can intercept Fanny's predictable aerial trajectories.

Lane impact

During early jungle clears, Selena uses Abyssal Trap to vision-control choke points and delay Fanny's buff secures. If Fanny triggers a hidden trap, her location is revealed, allowing Selena to launch a long-range Abyssal Arrow that forces Fanny to spend energy on defensive Steel Cable dodges rather than fast rotations. However, if Selena spends her stun on creep clears, Fanny gains an immediate trade window to zip in with Tornado Strike and secure map tempo around the Turtle.

How to play it

Never cable in straight, predictable lines toward unlit bushes where Abyssal Trap might be hiding. Track Selena’s Abyssal Arrow sound cues and trajectory before burning your energy pool on an offensive dive. The moment her stun misses or hits a teammate, use Steel Cable to dive her directly, relying on Air Superiority to boost your damage on the fly. Ensure you build stacks of Prey Mark before triggering Cut Throat to guarantee a full-health burst kill before she can reposition.

Gusion

Skill matchups

  • burst window
  • skillshot dodging
  • mobility check

Why this matchup leans

This matchup is a pure skill duel dictated by skillshot precision and reaction speed. Gusion's Sword Spike second cast locks onto Fanny and cannot be interrupted mid-flight, allowing him to track her through Steel Cable displacements. However, Fanny can exploit this linear movement by dragging Gusion into unfavorable positions, building Prey Mark stacks via Air Superiority during his leap, and deleting his fragile health pool with Cut Throat. Neither hero possesses hard control, so the victor is determined by whether Gusion lands his dagger combo or Fanny successfully dodges Shadowblade Slaughter.

Lane impact

Gusion secures faster initial jungle clear using Shadowblade Slaughter alongside Dagger Specialist, granting him early map tempo to contest river Creeps or setup invades. Fanny must respect Gusion's burst near major objectives like the Turtle, where tight choke points make her vulnerable to a ten-dagger Incandescence burst. Conversely, if Gusion whiffs Sword Spike, his primary gap-closer is expended, allowing Fanny to aggressively steal jungle camps with Steel Cable and Tornado Strike while maintaining superior rotation speed to threaten the side lanes.

How to play it

Bait out Sword Spike before committing your energy pool to an all-in dive. If marked by Gusion's dagger, deliberately cast Steel Cable toward a wall or deep objective zone so that his uninterruptible dash pulls him into a pre-cast Tornado Strike. Never fight Gusion in narrow corridor spaces where Shadowblade Slaughter daggers stack maximum slow and return damage on recall. If Gusion executes Incandescence defensively, abort the pursuit and convert your remaining energy into pushing lanes or securing the Lord, out-pacing his cooldown reliance.

Favorable 4

Your kit has the edge here. These are the matchups where you should look to build a lead early and convert it, rather than playing for scaling.

Harley

Favorable

  • mobility check
  • target tracking
  • burst window

Why this matchup leans

Harley relies on the slow from Deadly Magic to set up consecutive hits from Poker Trick, but he completely lacks hard crowd control to interrupt Steel Cable. Fanny's continuous aerial mobility makes it nearly impossible for Harley to land the multi-card waves required to amplify his ultimate's explosion. Because Harley possesses low durability, Fanny can easily gap-close using Air Superiority speed boosts and automated Tornado Strike procs, finishing him off with Cut Throat before his delayed ring damage can take effect.

Lane impact

Fanny commands the jungle tempo because Harley cannot safely clear creeps while she is airborne. When Harley uses Space Escape to aggressively clear camps with Poker Trick, he leaves his magic hat exposed. Fanny can monitor his blink trajectory, cast Steel Cable to position directly onto his return marker, and stack Air Superiority marks. This constant threat forces Harley to farm cautiously inside his own territory, ceding early control over the Turtle and delaying his gank rotations.

How to play it

Hold your energy until Harley reveals his location with Space Escape. If hit by Deadly Magic, instantly launch Steel Cable toward surrounding obstacles to keep moving, denying him a static target for Poker Trick. Watch his magic hat location closely; angle your flight path so that your auto-cast Tornado Strike strikes him the moment he blinks back. Once Harley's escape tool is on cooldown, commit fully with Steel Cable and close the fight immediately using Cut Throat.

Hirara

Favorable

  • mobility advantage
  • burst execution
  • resource control

Why this matchup leans

Fanny holds the advantage because Hirara lacks any hard crowd control in Twin Fans: Ukifune to interrupt Steel Cable mid-flight. While Hirara relies on Meisen-e for quick repositioning and Kaerazu for burst damage, the delayed second strike of Kaerazu is virtually impossible to land on a high-velocity flying target. Fanny can freely apply Prey Mark with Air Superiority during her flight paths, recovering energy through Tornado Strike while effortlessly dodging Hirara's telegraphed skill zones before finishing her off with a fully stacked Cut Throat.

Lane impact

In the early jungle, Hirara's passive Twin Fans: Ukifune severely limits her damage against creeps, making her initial clear slower than Fanny's efficient Steel Cable wall-sweeps. Fanny can capitalize on this tempo discrepancy by invading Hirara's jungle after securing her first buff. Hirara must consume her limited Crimson Energy on Meisen-e dashes just to evade Fanny's high-speed rotations. This energy drain forces Hirara to yield early objective control around the Turtle, as she cannot compete with Fanny's swift burst and immediate escape capabilities.

How to play it

Track Hirara's Crimson Energy expenditure and force engagements right after she consumes it on jungle creeps or lane trades. When initiating with Steel Cable, angle your flight vectors to cross behind Hirara, forcing her to miss the secondary delayed burst of Kaerazu. Secure two Prey Mark stacks through flying Tornado Strike hits to maximize your energy refund via Air Superiority before unleashing Cut Throat. If Hirara uses Meisen-e to dash away over terrain, do not chase blindly unless you maintain sufficient energy reserves for multiple cable retraces.

Yi Sun-shin

Favorable

  • burst window
  • jungle invasion
  • mobility check

Why this matchup leans

Fanny holds a structural advantage because Yi Sun-shin lacks hard crowd control to interrupt Steel Cable. While Traceless grants him brief control immunity, it does not mitigate physical damage or stop Fanny's mid-flight Tornado Strike triggers. Yi Sun-shin relies on extended trades using Heavenly Vow weapon swaps, but Fanny's fast Air Superiority energy refunds allow her to rapidly stack Prey Mark and execute him with Cut Throat before his enhanced basic attacks can scale. Even Mountain Shocker's map-wide vision cannot protect his low durability against direct burst.

Lane impact

In the jungle, Fanny dictates early tempo by invading before Yi Sun-shin scales. Blood Floods leaves Yi Sun-shin vulnerable while charging due to its movement speed penalty, creating ideal windows for Fanny to shoot Steel Cable across wall terrain and steal creeps. Yi Sun-shin relies on frequent Traceless dashes to maintain weapon mastery, which constantly depletes his primary mobility tool. If he attempts to contest early objectives, Fanny's superior initial burst forces him to relinquish buff control or perish.

How to play it

Capitalize on Yi Sun-shin whenever he holds Blood Floods, as the movement speed slow makes him an easy target for Steel Cable trajectories. Track his Turtle Ship spawns to avoid engaging while he possesses boosted movement speed and enhanced Traceless impact. Apply two stacks of Prey Mark through repeated Tornado Strike hits during flight, then instantly trigger Cut Throat to bypass his Heavenly Vow sustain. If Mountain Shocker reveals your location before an ambush, pivot immediately to clear his jungle camps while his position is exposed.

Layla

Favorable

  • gap close
  • burst window
  • mobility check

Why this matchup leans

Layla's kit relies entirely on keeping distance through her passive Malefic Gun and the bonus range provided by Destruction Rush. Fanny completely invalidates this range buffer with Steel Cable, which grants unmatched gap-closing speed across obstacles. Because Layla lacks mobility skills or reliable instant hard crowd control to disrupt Fanny mid-flight, she cannot prevent Fanny from landing automatic Tornado Strike hits. These hits apply Prey Mark stacks via Air Superiority, restoring Fanny's energy while amplifying Cut Throat to instantly delete Layla's fragile health bar.

Lane impact

Fanny's presence in the jungle heavily represses Layla's ability to push or safely farm in the Gold Lane. Every time Layla steps forward to hit minions or poke with Malefic Bomb, she exposes herself to lethal wall-cable dives. Layla is forced to play defensively near her turret, giving up wave control and vision. This constant threat allows Fanny to freely invade the enemy jungle, secure side lane vision, and dictate the tempo around the Turtle, knowing Layla cannot rotate quickly or safely without risking an immediate ambush.

How to play it

Approach Layla using map terrain, slinging Steel Cable off nearby walls to maximize flight speed and activate the damage boost from Air Superiority. Do not wait for her to cast Void Projectile; initiate before she can set up a slow or stun. Fly past her to trigger automatic Tornado Strike casts, building two Prey Mark stacks while maintaining enough energy to sustain flight. Once marked, instantly cast Cut Throat for maximum burst execution. If she stays pinned under turret, use that space to take the Turtle or target other lanes.

Best allies 1

Heroes whose kit compounds with yours. Drafting alongside them turns your individual strengths into a coordinated threat.

Grock

Best allies

  • terrain creation
  • wall synergy
  • burst execution
  • crowd control

Why it works

Grock solves Fanny's greatest environmental constraint by generating custom obstacles anywhere on the map using Guardian's Barrier. Because Fanny depends on terrain to latch her Steel Cable, Grock's stone wall creates immediate anchor points in open river zones where she is otherwise vulnerable. This setup guarantees Fanny additional momentum to trigger Tornado Strike and apply Air Superiority marks. In turn, Fanny capitalizes on Grock's Wild Charge stuns against his own walls, instantly following up with high-velocity Cut Throat executions on immobilized targets.

Lane impact

Together, this duo dominates map control during early invades and contests around the Turtle and Lord. Grock leads rotations, utilizing Earthen Force near structures and walls to gain movement speed and physical defense while scouting ahead. When contesting objectives, Grock casts Guardian's Barrier to seal off choke points, blocking enemy escapes while offering Fanny guaranteed wall angles for continuous Steel Cable re-engages. Enemies trapped between Grock's wall and Fanny's flight paths cannot re-position, allowing the pair to secure neutral objective resets and invade the enemy jungle with absolute aggression.

How to play it

Execution relies on Grock placing Guardian's Barrier slightly behind or alongside target enemies, then driving into it with Wild Charge to lock them down with a stun. Fanny must wait for the wall to spawn before shooting her initial Steel Cable directly off Grock's structure. Sweeping across the target triggers automatic Tornado Strike hits and stacks Air Superiority energy refund marks. Once the stun lands, Fanny immediately finishes the target with Cut Throat. Fanny players must refrain from diving early before Grock's barrier appears to avoid wasting energy in open space.

Matchup relationships for 3 of these pairings come from the game's own hero data; the rest are selected from the heroes you actually meet in this lane. All written analysis is AI-generated from both heroes' ability kits and reviewed automatically for accuracy — it describes kit interactions, not live win rates.