Provides early movement speed to help Masha chase targets and position for trades. The attack speed boost directly complements Wild Power, allowing her to land more bonus HP-percentage damage strikes right from the laning phase. This extra attack speed helps her clear lanes quickly and trade efficiently, enabling smoother transitions into her core items while keeping pressure on her lane opponent.
Essential for Masha's basic attack focus. The extra physical damage and stacking slow work synergistically with Wild Power to stick to escaping targets. Once finished, Masha can easily lock down enemies during her Thunderclap initiation without letting them run away, transforming her into a lethal single-target hunter who excels at relentless chasing and securing early dueling victories across the map.
In-game passive Unique Passive - Corrosion: Basic Attacks gain 80 extra Physical Damage and slow the target by 8% (halved for ranged Basic Attacks) for 1.5s. Stacks up to 5 times.
Combining with the percentage Max HP damage of Wild Power, this item enables Masha to shred high-health targets rapidly. The extra current HP damage on basic attacks makes her a terrifying duelist, ensuring every strike packs massive punch across all three HP bars from Ancient Strength. Acquiring this item drastically shifts her power spike, allowing her to melt tanks and objectives in seconds.
In-game passive Unique Passive - Devour: Basic Attacks deal 8% of the target's current HP as extra Physical Damage (capped at 60 against minions).
Provides physical attack, movement speed, and control duration reduction as Masha continuously deals damage. This passive helps offset crowd control threats while boosting her mobility alongside Wild Power, keeping her extremely nimble and resilient in sustained team fights. Once built, Masha gains the durability needed to stay in fights longer without immediately losing her lower HP bars.
In-game passive Unique Passive - Brute Force: Each second after dealing damage, gain 6 extra Physical Attack and Magic Power and 2% extra Movement Speed for 4s, up to 6 stacks. Gain 15% extra Control Duration Reduction at full stacks.
Protects Masha when taking huge burst damage instances. Since her kit revolves around managing lower HP bars from Ancient Strength where she becomes vulnerable, reducing excess single-instance damage ensures she does not get eliminated instantly before her passive damage immunity triggers. It provides crucial survivability against high single-hit physical bursts late in the game.
In-game passive Unique Passive - Twilight: Upon taking more than 800 damage in a single instance, the excess damage beyond that amount is reduced by 300 + 15% of Max HP. This effect has a 5s cooldown.
Provides massive magic damage reduction upon taking magic damage. It directly covers Masha's vulnerability against burst mages, allowing her to safely execute Thunderclap lunges into the enemy backline without being melted by magic spells before reaching her target. This item secures her late-game team fight initiation capability when enemy magic damage becomes lethal.
In-game passive Unique Passive - Shield: Upon taking Magic Damage, gains 25% Magic Damage Reduction for 3s (applied before taking damage). Regains this effect 5s after leaving combat.